Tomorrow at 8:30 est on twitch.tv/gwbycer, we have a developer live play with Zavix Tower. We’re going to talk about the game and see how far I can climb the tower.
With the Darkest Dungeon coming out for consoles tomorrow. I’ve restarted my how to video series with updated thoughts and the changes to the game.
The ability to mod or design a game however you want has been a popular option of the PC market for years now. Name a game with modding support, and chances are you can find some mod or homage to another game.
Some programmers take this a step further, with unlicensed games featuring popular characters to outright fan-made sequels. Just as how people are taking notice of Indies, companies are paying attention to their IP and give us another debate to talk about.
If you missed Game-Wisdom live this week, here is the recording from the show. I’ve transformed it from a simple recap into an almost second Perceptive Podcast, with guests, discussions and more.
This week, Jamie Madigan joined us to talk about monetization and the psychological pulls of aesthetic items in games. And if you would like to come on live, we are looking for new special guests.