This week’s Dissecting Design is a look at Batman Arkham Asylum, and how Rocksteady created one of the best licensed properties.
This week on the cast, I spoke with one of the co-founders of Phoenix Online Studios Katie Hallahan about the adventure genre and the challenge of making a fan-made game.
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Today’s Industry Insight is all about the dangers of crunch; from reading this article on Polygon: https://www.polygon.com/2017/8/23/16184068/why-i-worship-crunch
Crunch is an often used part of video game development and project management, but it’s viewed by a lot of people as being harmful to people and the development process.