La Mulana 2 (2)

La-Mulana is one of the trickiest series to review thanks to its combination of high skill gameplay and just plain frustrating design. The last time I played it, I could not recommend it for its focus on difficult for the sake of difficult design. I also received all manner of threats and attacks from fans saying that I didn’t like hard games. With La-Mulana 2, the developers are back with another grueling run through the temple. And if you’re hoping that they have improved things…no such luck.

Read more…

Posted By
0

For this stream, I spoke with Ramin Shokrizade about the importance of diversity in the game industry, and why it’s going to take more than just hiring additional people.

Posted By
0

For this topic, I discussed the growing popularity of lifestyle games, or those aimed to be played almost exclusively, and whether or not they are doing more harm than good.

Posted By
0
HitmanAbsolution (3)

Both the stealth and horror genres occupy a specific niche in game design and sometimes are a part of the same design. They are also both very hard to get right in terms of getting the right feelings out of the player. For today, I want to examine how stealth game design has bounced between three different schools of making the player feel powerful or weak.

Read more…

Posted By
0
Return to Top ▲Return to Top ▲