We’re going live with Tanya Short of Kitfox Games today at 5 pm est live on the Game-Wisdom YouTube channel.

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For this segment, we talked about the recent trend of studios going through their back catalog for more money, and whether that is helping the preservation movement.

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PP Spritewrench

For this cast, I spoke with Glen of the studio Sprite Wrench to talk about his first game Grimm and Tonic, and what it’s like to be a game designer in a third world country.

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Randomization is often looked as an easy way to make a title replayable, but we’re going to talk about why there is more to it than that.

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