Catherine was released last generation as one-part romcom/horror mixed with puzzle design. The quirky gameplay and story created a niche fanbase wanting more, and Atlus/Sega were happy to bring things back. Much more than a re-release Catherine Full Body was a chance for the developers to do more and go to new places.
Taito has been going back through its back catalog of classic games to bring back to modern audiences, and the next entry on the list is the Ninja Saviors Return of the Warriors. While the package itself isn’t anything too fancy, it does give us a chance to talk about a different kind of beat-em-up experience.
Blasphemous represents a huge departure and growth for studio The Game Kitchen, whose previous series The Last Door was a low-fi lovecraftian adventure game with a great story. After a mega-successful kickstarter, the developers are now tackling the soulslike with Blasphemous and we have an impressive first entry in the design from the studio.
Frostpunk has been a game that I’ve been wanting to put my thoughts into words about for some time, and with the hottest summer to date winding down, what better time to talk about a game dealing with the brutal cold. While it may look like a city builder, this is a survival game first and foremost, and a deconstruction of the genre.