Shadowhand is the latest game from Grey Alien Games whose previous hit Regency Solitaire struck a chord with casual and core gamers. Taking things further, Shadowhand adds RPG-styled combat and progression to deliver a very unique game. While it may not be for everybody, the game certainly has some cards up its sleeves.
The Mummy remake earlier in 2017 came and went pretty fast for moviegoers. I’m sure if it did well enough we would have seen a full AAA game based on the movie. Instead, Wayforward was handed part of the license to create a metroidvania. While the game fortunately isn’t as bad as the movie, it’s just as forgettable.
Who would have guessed that the South Park IP would become a new hit RPG franchise. After the surprising success of The Stick of Truth, we got the Fractured But Whole and Phone Destroyer this year. Despite a perfect use of the IP, South Park Phone Destroyer fails to avoid the monetization traps that have plagued mobile games before it, and for me sinks what would be an otherwise great concept.
Hand of Fate surprised everyone with its take on rogue-like design in 2015. Taking the concept of a card game to its logical conclusion, the game struck a balance between rogue-like exploration and deck building and card draw.
With the sequel, the developers have expanded on everything that worked (and didn’t) from the first game.