For this week’s Dissecting Design, I took a look at the classic Mega Man games to see how the series became one of the best in terms of 2D design. Due to the game not having sound control, I couldn’t make it any lower with my setup.
It’s a busy week for livestreaming here on Game-Wisdom. Tomorrow, I’ll be doing a livecast with Jon Shafter about At the Gates around 1 pm on the Game-Wisdom YouTube channel, and the length will determine if I have a written post up later that day.
As a head’s up, I’ll be doing a special livecast with Jamie Madigan around 8 est on the YouTube channel.