At the end of 2018, we saw what looks to be the end of the ESports career of Heroes of the Storm, as Blizzard pulled off the dev team to work on other projects. Following that, it was announced that Dragon Ball Fighter Z tournaments were stopped by Toei Animation. Both games have their dedicated fans, and it presents the perfect examples of how ESports titles operate under a tricky relationship between developers, publishers, and fans.
For this week’s discussion, Rob and I talked about the recent prize pool announced on Fortnite, that led to discussing Esports and our thoughts on the Battle Royale genre. For the second topic, we talked about the recent expose on the Splatterhouse game failing.