At the end of 2018, we saw what looks to be the end of the ESports career of Heroes of the Storm, as Blizzard pulled off the dev team to work on other projects. Following that, it was announced that Dragon Ball Fighter Z tournaments were stopped by Toei Animation. Both games have their dedicated fans, and it presents the perfect examples of how ESports titles operate under a tricky relationship between developers, publishers, and fans.
Today’s Critical Thought is our first patreon-funded Critical Thought for the channel. Josh Mull of PVPLive joined me to talk about Esports design and what it means for a game to be “esports friendly.” We talked about the state of current esports games and what kinds of games competition-level players are looking for.
To follow Josh and PVPLive, you can find their info below.
PVP Live: https://pvplive.net
Josh’s Twitter: https://twitter.com/pvpolitik