For this week’s Dissecting Design, I took a look at the classic Mega Man games to see how the series became one of the best in terms of 2D design. Due to the game not having sound control, I couldn’t make it any lower with my setup.
In light of the reported issues of Mighty No 9’s problems at launch, it was a great pleasure to have a chance to check out 20XX: a rogue-like mixed with the classic Mega Man-styled design. The game has a great chocolate mixed with peanut butter-like design, and while it’s not finished yet, this is a great game to look forward to.
Gryphon Knight Epic is a shoot-em-up that was kickstarted back in 2014; combining the genre with metroidvania like design. With the game out now, the merging of the two genres worked pretty well, but there were a few conflicts here and there.
This week returning podcast guest Lorson Poirier and I attempted to cheer up Ken regarding the recent Oculus Rift buyout by Facebook. With many tangents along the way of course.