PP Metroidvania

For this week’s podcast, I spoke with Indie Game Designer “Shield” who is working on the Metroidvania Stonicorn about his thoughts on the genre.

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Hollow Knight (1)

The term “Metroidvania” has become a part of the video game vernacular over the years. Long since evolved from the days of Castlevania Symphony of the Night, it has become a catch-all for many action-adventure-based games. For today, we’re going to drill down and talk about the three essential elements that make up a Metroidvania game.

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