Pokemon Go Verge

Recently, I’ve talked about the issues with defining consumers from fans when it comes to the game market. One of the major examples of not paying heed to this would be MMOs of the last decade. MMOs rose in popularity to dominate the scene, before crashing down in the late 00’s.  Looking at the state and growth, the mobile market bears some similarities, and I have a few words of warning for the mobile market. Read more…

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We’re going big with today’s Critical Thought. Our topic is on the crash of the MMO genre during the 00’s. Several factors led to the market crashing for a lot of developers, and those very same issues could mirror the mobile game market today. We have seen some developers survive in interesting ways, and then an entire change in the design philosophy with F2P. Be sure to watch after my little end of video speech, as I forgot the last topic that had to be added in afterwards.

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