I know that 2015 is still around, but with Christmas and then New Year’s, this will be the last cast of 2015 and Ken and I are ending it with a look back at 2015.
The Steam Workshop has been instrumental in revitalizing and popularizing modding for the PC market and Steam. The ability to easily upload and integrate content for creators and subscribe and update mods for consumers has been amazing. Games like Skyrim, Cities: Skylines, Team Fortress and a lot more have made use of it.
But a recent change to the workshop has thrown all this into disarray and has creators and consumers both questioning Valve’s decision and the future of the modding community.
Some big news for Game-Wisdom today. We’ve been working over the last month on setting up a Patreon campaign and today we’re finally launching it.
I’ve been wanting to grow Game-Wisdom with higher quality content as well as going into live interviews and video analysis. And hopefully with the help of Patreon and crowdfunding, I can receive enough donations so that I can focus on improving Game-Wisdom full time.Please spread the word and any donations will be greatly appreciated. As this is our first crowdfunding campaign, any suggestions about the rewards or publicizing it would be great.