I’ve already posted my review of Super Mario Odyssey and the massive disappointment it was for me, but I want to take a closer look at one area in particular. In my review, I cited that the gameplay and structure of the levels were at odds with one another, with one major exception. There was one level in Super Mario Odyssey that not only was the best designed, but it actually made the rest of the game worse by comparison, and that is certainly worthy of being studied.
2017 was a banner year for the Nintendo Switch; with several marquis titles coming from Nintendo. Super Mario Odyssey came out near the end of the year and was Mario’s big debut on the switch. Having played through it, I think this may be my least favorite main Mario game in some time.