This week’s Dissecting Design takes a look back at the Darkness 2. While not as story driven as the first game, Digital Extremes showed a great eye towards gunplay and power for their take on the series.

  • 0:00 — Intro
  • 1:06 — Basic Gameplay
  • 31:25 — Co-Op Gameplay
  • 41:12 — More Advanced Enemy Design
  • 45:14 — Final Thoughts
Posted By
0
The Darkness

The recent release of Bioshock: Infinite has me somewhat disappointed. I’ve already talked on the podcast about how I did not enjoy the original Bioshock. And after analyzing it for the site, I feel as a FPS, there was a lot of wasted potential.

But looking at other FPS games released: Call of Duty Black Ops 2, Battlefield etc, I find that modern FPS games aren’t as interesting to me. For this game series I’m going to look back at some of my favorite games from the FPS genre that does their best to ignore the modern view of the genre. Let’s start with a game that made my best of list for 2012.

Read more…

Posted By
1

banner 5 01 Game Wisdom 2012 Awards  #5

Our number 5 game is another FPS. But while the last one was a game attempting to shine a light on mature subject matters, this one prefers to stay in the dark.

Read more…

Posted By
1
Return to Top ▲Return to Top ▲