This week’s Dissecting Design looks at Odallus the Dark Call, a game that elevated classic design with its own unique touches. While the game looks like a NES title, there were certainly no games exactly like this back in the day.

  • 0:00: Intro
  • 1:21: Basic Gameplay
  • 8:09: What Helped to Elevate the Game
  • 21:04: The Progression System at its Max
  • 24:42: Outro

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“Dissecting Design — Odallus the Dark Call”

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