This week’s Dissecting Design looks at the f2p game Warframe, and how it’s trying to balance a game for new and existing players with an extensive Free to Play system.

  • 0:00 — Intro
  • 0:57 — Basic Gameplay and Customization
  • 10:08 — Mission Structure and Gameplay
  • 26:07 — Warframe’s Monetization Design
  • 45:30 — Final Thoughts and the New Player’s Experience

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“Dissecting Design — Warframe”

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