The Challenge of Crafting a Narrative Adventure


Role-playing survival game is willing to take risks

For this recorded developer interview, I spoke with Ben Wander who has developed the game A Cast of Distrust. We talked about his time in the industry, as well as the work that goes into writing a narrative for a video game.

We spoke about the “walking simulator” genre and what it means to write a video game where the story is the focus. Be sure to check out my first look on the game, and you can pick it up on Steam.