Mighty no 9

Mighty no.9 went from being one of the most successful kickstarters to one of the worst; up there with Godus for a lot of people. Whenever a kickstarted game fails, it always raises doubt in the platform and viability of crowdfunding. For today’s post, we’re going to focus on some major red flags to help you steer away from bad kickstarters.

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Mario3DworldVideoNews

Recently, I found myself frustrated with Path of Exile and a poor design decision the developers made.  A common mistake I see a lot of indie developers make is not understanding how to gate their game design. Gating refers to the order in which content and mechanics are shown, and is a crucial philosophy to understand.

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Game-WisdomPromo

This week on the cast, we sat down with PR Specialist Logan Williams for a discussion on why understanding PR and social media is so critical for game developers today.

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Party Hard (1)

Party Hard feels like a contradiction of themes: 80’s party music mixed with killing, the delightful music next to the tense cutscenes, and the mix of fast and slow gameplay. The game is trying to have it all, but this is one party that ends early in my opinion.

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