Ken, Evan and I stayed home this GDC week to further talk about Sim City 5, Square-Enix’s CEO stepping down, why Bioshock Infinite is being enjoyed all over (spoiler free of course,) why Diablo 3 hasn’t been so lucky in that regard and more.
For our post discussion we talked with Evan about competitive gaming, E-Sports in general and sportsmanship online.
Satire can be one of the trickiest elements to represent and there is a fine line in providing a commentary on an issue, or becoming self indulging with it. Retro City Rampage takes us back to the 80s but this is one time traveling trip I would like to stay home.
Last week in my analysis of Kid Icarus: Uprising I talked about how the controls of the game came close to outright ruining it. Over the weekend I spent more time analyzing and came to an understanding as to why the control scheme was so poor and a simple mistake that designers can make.
In an effort to make games easier to play, it is possible to make them harder to the point of unplayable.
Last week there were two showings of competitive games on the internet. One was the first MLG Starcraft 2 tournament of 2013, where competitors gave each other respect and played in sound proof booths.
The other was a video put up by Eurogamer showing how competitive teams from Call of Duty: Black Ops 2 react during their games at the ESL matches. And it was a complete opposite to the well mannered SC 2 players. The concept of Sportsmanship in video games has always been very loose, but is it time to start cracking down?