This week Ken and I welcomed back Lorson Poirier for a discussion on the recent 2nd video in the Tropes vs. Women series. Check back on Monday where I’ll have a post about the video as well.
We also talked about the Xbox One announcement and the effects of always on consoles, used games and season passes and the topic of backwards compatibility.
The recent reveal of the Xbox One has brought another debate back to the forefront besides backwards compatibility: Used games. As we continue into the age of digital distribution and greater connectivity, publishers and designers have more control over their products than ever before.
But used games have been viewed by members of the game industry as a bad thing for some time compared to consumers and as it always seems to be the case: No one has a definitive answer.
Last week, Microsoft announced the next Xbox console: Xbox One, with plans to turn it into a multimedia platform for every home. As more information came following the conference, gamers became increasingly annoyed with the revealed plans.
One of which was the removal of backwards compatibility with the 360 and original Xbox. I’ve mentioned several times already how vital I view it, but how many times can we bark up the same tree?
Pinball has been a hobby of mine since I was younger, however the decline of the arcade industry has put a major dent into it. But while arcades are no longer viable, digital pinball has grown over the years.
Zen Studios has made a name for themselves with their pinball titles: By creating uniquely designed digital pinball tables. With the recent release of Pinball FX 2 on Steam, I got in touch and ask them some questions about the development of their pinball platform.