This week, Ken and I tried the one-on-one format again to discuss the two big news pieces recently: the Xbox One backpedal and the release of the Steam trading card system.
Sound-wise, we didn’t have too many issues this week, but Ken’s speakers did interfere a bit with the sound levels.
Pid was released last year and was hit out of the gate with a slew of negative reviews. The game was a puzzle-platformer similar to titles like Vessel, Braid and in a sense, Portal.
Having played them all, Pid wasn’t a horrible game, but missed that “something special” that made those latter titles great.
A few months ago when the controversy surrounding Dragon’s Crown reached critical mass, I wrote a piece about the game and why even though it was sexualized, that it wasn’t as much a blatant example of sexism in video games.
The reason was that the entire world was designed in an over the top manner for both genders. For me, I can think of a design that is far more sexist and a determent to quality and that is seen both in video games and other mediums.
(I had to alter the series post title for this entry as it was too long)
For my final entry of great and somewhat obscured titles from Japan, we return to the JRPG genre with a game that really did not get enough love. I’ve talked about how much I enjoy games that try something different such as Shin Megami Tensei and today’s game is one such title.
It is Breath of Fire: Dragon Quarter: A JRPG completely different from all others and its own series.