This week Ken and I originally intended to have a simple cast after the weeks of guests and themed casts. But like always, things didn’t go exactly to plan.
Rocksteady Studios scored a homerun when they released Batman: Arkham Asylum in 2009. Creating not only one of the best Batman games ever made, but one of the best games that year and then followed that up with Batman: Arkham City. But while they are busy working on a next gen game, WB Montreal has been given the go to complete the trilogy for this platform generation with Batman: Arkham Origins. And while the formula continues to excite, this isn’t Batman’s finest hour.
Recently, Kerbal Space Program had its latest update released and I decided to hop in and try the game again. After about ten minutes of not knowing what to do, I hopped back out. Kerbal Space Program in its current form is an in-depth game with very little accessibility and is another example of a popular debate when it comes to game design.
Sang-Froid was one of many games added to Steam’s Greenlight service this year and has one of the most out there concepts for a game: 19th century Canadian lumberjacks fighting werewolves sent by the Devil. With a name like Sang-Froid and not the best looking graphics, it’s very likely that a lot of people passed on the game on those alone.
But underneath all that, we have one of the best diamond in the rough examples for this year.