In this video, I begin assembling what I hope will be my A-Squad for the Darkest Dungeon while trying my hand at some veteran quests. At this point the Hamlet is coming along nicely and I can start focusing on long term character growth and keeping the ones I want alive and healthy.
Last year Overkill Software ran an impressive marketing event called Crimefest for their hit game Payday 2. The event featured months of lead up where players could influence the rewards they would get for free based on how many people signed up to the Payday 2 Steam group which culminated in an entire week of free updates to the game.
This year they are running the hype train event with the promise of the same system. However this time the event has become hated by the fans and at this point, it may not come anywhere near reaching all the rewards. The difference in marketing strategy is our subject today and why one promotion succeeded and the other is failing for Overkill.
In this part, I take on the Swine Prince and begin moving forward into the mid game of the Darkest Dungeon for what’s in Early Access at the moment.
1001 Spikes is one of the oddest games I’ve had a chance to look at on Game-Wisdom. And it’s not because of the story, graphics or controls but the gameplay. What we have is a game that willingly violates one of the basic rules of game design and leaves me confused as to whether or not to reward or criticize it.