Tharsis is an interesting title that arrived earlier this month and came under flak by a lot of consumers for its difficulty. The game combines rogue-likes, gambling and board game design into one of the hardest and intriguing titles I’ve seen in awhile.
This week, Ken and I were joined by returning fan of the site James Ellerby to talk about the game industry becoming more inclusive and the growing pains going on with it.
While I’m not going to be posting every video I’m doing on the Darkest Dungeon, I at least wanted to get the playlist linked here. So far, I’m only three day’s worth of playing into the retail version, but I’m making progress and still looking for brave souls to lend their names to my doomed characters.
Long War Studios is the formal studio of the team behind the now famous Long War mod to XCOM Enemy Unknown. The mod radically changed the game by expanding the systems, difficulty and choices; creating one of the most in-depth mods we have ever seen. With the studio officially up, I had a chance to talk to them about the creation of Long War and the future of their studio.