Factorio has been in development for several years now and recently made the move to Steam and Early Access. While the game may look like a survival title, this is all about logistics and should be a must play for city builder fans.
Stardew Valley is the passion project from Eric Barlone and his attempt at replicating and growing the addictive gameplay of the Harvest Moon and Rune Factory series on the PC. After four years of work, the game is finally out and gives us one of my favorite games of 2016.
An important part about playing a video game is letting the player figure things out and learning how the game design works. There is always a constant struggle between showing too much or too little information for the player; even more so in strategy or RPG games built around player choice. For today’s post, we’re going to look at when developers hide their information a little too much and when it’s important to just reveal it to the world.
This week on the cast, I sat down with CEO of Linden Lab Ebbe Altberg and head of Marketing Peter Gray, to talk about the studio’s commitment to making social experiences with Second Life and their recently released Blocksworld.