Duskers is finally out and represents Misfits Attic’s first game through the Early Access Process. After speaking to Tim several times and looking at early builds, we can finally talk about Duskers. While not much has changed with the basic concept, Duskers is one of those games where a little goes a long way towards making something amazing.
I’ve had a chance to talk to a variety of developers lately from different corners of the world, and on each cast, we got on the subject of the mobile industry. As we’ve talked about in previous posts, we’re seeing more and more posts and videos from people declaring that mobile is the future for video games.
Speaking with them, it was interesting to hear their thoughts on the matter and confirmed to me one thing: Mobile Game Development in its current form will never be the future of the Video Game Industry for several reasons.
This week on the cast, I sat down with co-founder of Metanet Software Mare Sheppard to discuss her company, N++, and what it’s like to have been working in the Indie market for over a decade.
Moon Hunters is the latest game from Kitfox Games, whose previous game Shattered Planet was a good, although simple, rogue-like. This time, they are reaching for the stars (pun intended) with a high concept action/adventure game built around replayability, I just wished the gameplay was as unique as the story.