Lumo is a passion project about old-school action-adventure games; challenging players with isometric-viewed rooms of death. The game tries to deliver a modern take on the classic formula, but some older ideas do get in the way of making this an amazing trip down memory lane.
Milkstone studios has certainly gone in a different direction from their last game: The FPS rogue-like RPG Ziggurat. With Pharaonic the developers have essentially created Egyptian Dark Souls. With a combat system built from the ground up, the game is a very impressive start, but does it do enough things right to earn the Dark Souls mantle?
On a recent cast, I spoke with Mike Lee of Fakedice about their upcoming game Dicetiny. On the cast, we got on the discussion of the difficulty of breaking into new markets for up and coming developers. One of the points that came up was a good lesson that game developers need to learn, and it has to do with trying to copy the success of other games.
This week on the cast, Mike Lee of Fakedice joined me to talk about his studio’s upcoming game Dicetiny, as well as the state of the Game Industry in South Korea.