Recently, I caught Hardcore Henry, or what could be described as a live-action video game. The movie shown entirely in first-person featured epic shootouts, a burly brawl and things I can’t mention without spoilers. One thing’s for sure, despite mirroring first-person shooters, there are some lessons for developers to take note of.
Starting this week at 6:30 est on the Game-Wisdom Youtube channel, I’m going to be putting on a weekly live show about what’s going on and recapping the posts of the week. Be sure to tune in and you can ask questions or comment live.
This week on the cast, I spoke with the owner of the Game Design Forum Patrick Holleman about his upcoming book and the history of two very big genres.
While I’m finishing up this week’s extra long, extra amazing cast, I have today’s Critical Thought to share. I discussed the problems and challenges of adding player choice and morality into games. There is a spoiler section on Undertale as a head’s up. Let me know if you want to see more Critical Thought updates here on the site.