Ethan Carter

It’s time for another big debate between designers and consumers. The option to refund digital games has been a major topic over the last few years. When Valve introduced their refund policy in 2015, indie developers started to see doom and gloom. Microsoft is planning on doing a policy for the Xbox One and Windows Store. Refunding games is a polarizing topic between fans and makers.

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Today’s Industry Insight looks at the debate of re-reviewing games. As designers have been supporting games way past their retail launch, at what point is there enough change to warrant a second (or even third) look at a game?

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Flinthook (1)

Tribute Games retro-inspired hit Mercenary Kings mixed old school design with modern touches to create something original. For their next game Flinthook, we have similar aspirations; taking a page out of retro platformers with a mix of rogue-like design. While the inventiveness doesn’t go far enough, Flinthook could be the start of something amazing.

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For today’s Industry Insight, we return to the topic of good PR when it comes to being in the Game Industry. Your fans can be your best friends or worst enemies depending on how you treat them. I talked about some important tips, including how to deliver bad news.

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