Today’s Critical Thought is all about the biggest mistake from Nintendo and one of those “truth is stranger than fiction,” moments. Nintendo came really close to securing the Game Industry, but one decision would come back to haunt them forever. One correction: I said Square-Enix when I meant SquareSoft.

Here is yesterday’s piece on the history of Nintendo:

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Xbox Games Pass

It was announced today that Microsoft is going to be experimenting with Netflix-style subscriptions for Xbox. The news is still fresh, but I want to talk about what this could possibly mean for consumers.

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We’re focusing on Nintendo this week in honor of the Switch. For today’s Critical Thought, I’m talking about the time that Nintendo angered the entire game industry over their demands during the NES era. Nintendo has always had a trouble with third party development, and this is easily one of the biggest reasons why.

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Recursed (1)

The puzzle genre has come a long way since the days of Tetris. Following the success Braid, we have been seeing more games designed around very creative puzzle design. With Recursed, we have a simple looking game with one very tricky curve-ball of a design.

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