If you missed my livestream talking with Arthur Petersen, it’s now available.
This is the edited recorded livecast about the development, design and kickstarter for Cthulhu Wars Onslaught 3. I spoke with Arthur Petersen about the changes with the latest version and he got a chance to show off plenty of awesome miniatures.
This week on the cast, I had a fantastic conversation with game designer Bill Gardner regarding the development of Perception, playtesting and a lot more.
Today’s Industry Insight looks at the growing criticism and attacks on Unity from a brand perspective. I talked about how the popular game engine is being viewed by consumers and developers, and why this should be a bigger deal.
Today’s Critical Thought looks at the infamous “blue shell debate.” Mario Kart’s most infamous item, I talked about what makes the item so polarizing in terms of game design.