Prey (2)

Environmental Storytelling is one of those aspects of game development that you know it when you see it, but it’s hard to talk about what it actually is. When it works, environmental storytelling can elevate a game, and it is an effective skill for game designers to master if they want to improve their game designs and storytelling.

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For this week’s Dissecting Design, we’re going to take a closer look at Resident Evil 7. While this is a great step in a new direction for the franchise, I don’t feel Capcom is there yet in terms of balancing horror and action.

  • 0:00 — Intro
  • 1:26 — Basic Gameplay
  • 7:22 — Stealth and Alpha Protagonist Design
  • 14:05 — Combat and Gunplay
  • 31:06 — Problems With the Game
  • 41:46 — Final Thoughts
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DD Tower Defense

This week on the cast, I spoke with Tikiri Wicks whose team ChillX is trying to fund an elevated take on Tower Defense design with the kickstarter for  Defense Task Force.

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OverwatchGameInformer

Multiplayer is one of the most commonly requested features by gamers no matter what the design, genre, or platform. When it works, it can greatly extend the life of a video game, and create fans and consumers for years. However, going all in on multiplayer without understanding the design considerations can easily sink the community.

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