For this cast, I spoke with Armaan who is a first time developer currently trying to get his game Rainswept funded on IndieGogo.
It’s the relaunch of the Dissecting Design series, with more focus and less filler. Let me know what you think on this video of the amazing Invisible Inc.
For this section of our live show, we talked about playability and what it means to design a game with purposely obtuse UIs.
For this week’s cast, Dave Gilbert of Wadjet Eye Games joined me in finally celebrating Unavowed’s release this week with a discussion on the game, writing and more.