For today’s topic, we’re going to dig a little deeper into personalization options in video games. What started out as simple texture changes has become a major part of allowing players to define their characters.
La-Mulana is one of the trickiest series to review thanks to its combination of high skill gameplay and just plain frustrating design. The last time I played it, I could not recommend it for its focus on difficult for the sake of difficult design. I also received all manner of threats and attacks from fans saying that I didn’t like hard games. With La-Mulana 2, the developers are back with another grueling run through the temple. And if you’re hoping that they have improved things…no such luck.
For this stream, I spoke with Ramin Shokrizade about the importance of diversity in the game industry, and why it’s going to take more than just hiring additional people.
For this topic, I discussed the growing popularity of lifestyle games, or those aimed to be played almost exclusively, and whether or not they are doing more harm than good.