For this cast, I spoke with Michel who is the lead designer of the game Mondo Museum for a talk about bullfrog sims, management games, and how we’ll be running a museum.
Manifold Garden is the passion project of artist William Chyr who was inspired by MC Esher to create his first game. Seven years later and after a lot of work and struggles, the game is finally out; delivering an impressive game for puzzle fans.
Catherine was released last generation as one-part romcom/horror mixed with puzzle design. The quirky gameplay and story created a niche fanbase wanting more, and Atlus/Sega were happy to bring things back. Much more than a re-release Catherine Full Body was a chance for the developers to do more and go to new places.
For this week’s show, we talked more about Blizzard’s problems, design topics, and industry news. Our two main topics were about accepting criticism as a developer and understanding good trailers in videogames.