Vision Soft Reset is an unassuming game from screenshots, but this indie title is one of the freshest takes on Metroidvania design I’ve seen: combining speed-running, technical challenge, and some time travel thrown in.
For this piece, we talked about graphics and aesthetics when it comes to the style or art of video games.
For this cast, I spoke with author and designer Matt Thomas about translating his fantasy novel series “Imperium Omni” into a videogame and going to kickstarter to fund the first part.
On the Game-Wisdom discord channel, one of the fans posed a question to me: How does someone start studying a game genre if they would like to eventually start making a game in it? The question seems simple at first, but as I thought about it, it’s really quite hard to answer. Studying game design is not the same as reviewing a game, and really gets at the nature of understanding game design.