For this cast, I was joined by Ryan Matejka who joined Veritgo Games to help the story of Cook Serve Delicious 3 to talk about making a surprisingly dark story for a lighthearted game.
Today’s critical thought looks at how games have tried to mix their storytelling with the gameplay and mechanics, and why it’s harder than it sounds.
All of the online casinos are trying their best to attract new players and keep the old ones. As a rule, creativity is manifested not only in the design of websites but also in various promotions and various rewards programs.
For this cast, I spoke with returning guest John Brieger and speedrunner/designer Vincent to discuss how time can be used as a game mechanic in design. We, of course, talked about Majora’s Mask and the groundhog day design.
From there, we spoke about John and Vincent’s board game they’re designing together: Chrono Corsairs. An update from John is that the game’s release has been pushed back to February 2020.