Well this is certainly a weird time to be posting. Anyway work is going… pretty much like work. I’m attempting to get my Left 4 Dead fix in at 1:30 in the morning which hasn’t been going too well. I do know some people who are completely out of my time zone which has made getting a game somewhat easier.

Anyway I got a problem for all the board game players out there. Looking over my design document for my game, most of my rules and mechanics can easily be translated from playable on the pc, to playable on a board. Except for one, knowing where the monster is for the Victor player. Obviously both players are viewing the board at the same time and telling the Victor player to look away while the monster is moving works. However what happens when the monster is done moving, the player can’t leave the piece on the board as Victor will know where he is and ruin the use of the security check feature.

Now I have a few ideas on the backburner for this problem but I would really like to hear from players of the genre who have dealt with this problem before or have any solutions of their own to contribute. I just don’t want my big epiphany idea to be something that someone came up with 10 years ago as a solution. Well, the massive caffeine boost I took to stay up is starting to fade so I’m going to log off here and get some shut eye.

Josh

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““I’m gonna wait til the midnight hour…””

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