Continuing my way through the Toys to Life Market craze, we turn to Disney Infinity which combines Marvel, Disney and recently added Star Wars into one game. That by itself would make for one very collectible game and a nightmare for parents. Infinity’s main marketing point is the “Infinity” in the title, but how far you go depends on how much you spend.
In this continuation of my previous post, I took a look at the Meta-Game of Immortal Defense as I made use of the medal system for some crazy boosts.
Concluding this two parter, I finally have a victory recorded of Renowned Explorers with me taking on the final boss and winning.
UI design is one of those criminally overlooked areas of not just game design, but anything where someone needs to make use of an interface. When it comes to video games, designers have the added problem of showing the player all the information they need, while still being able to show the gamespace to the player. For today’s post, I want to explore the concept of a Focal Point and what that means for properly showing data.