Good news/bad news time. The good news was I had a great cast that almost hit 2 hours Thursday evening. The bad news of course is that there is no way I can get it edited for Friday. I’ll try to get it done for a Saturday or Sunday posting.
Yesterday’s post dealt with the change in the Game Industry thanks to digital distribution becoming a hit. And from there, the Indie market was able to take off and provide consumers and developers with a new viable area of the industry.
Continuing my look at some important milestones for the Game Industry, we come to digital distribution and how it radically changed every aspect of the Industry.
Over the years there have been a lot of major improvements in the game industry that have helped reshape it. For this series, I’m going to turn back the clock and examine four of them that I feel have been the most influential starting with something that today a lot of younger gamers definitely take for granted: The act of saving.