This is the first part of several videos talking about jumping to go along with my second book. For this one, I talked about committed vs. free form jumping.
Recently I had a chance to play through Yooka-Laylee: A game pitched, designed, and executed as a throwback to 90’s 3D platforming. The game wasn’t bad, but it didn’t do anything to stand out in terms of design. With how hit-driven game development is, does playing it safe not work anymore?
And you can buy it from the publisher here: https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456
For this segment of our live show, we talked about the growing number of “art games” and why they can be hard to get mainstream acceptance.