For this section of our live show, we talked about playability and what it means to design a game with purposely obtuse UIs.
For this week’s cast, Dave Gilbert of Wadjet Eye Games joined me in finally celebrating Unavowed’s release this week with a discussion on the game, writing and more.
The recent news piece surrounding Riot Games focused on sexist behavior at the company, but there is another trouble area that I saw that I want to talk about. In the piece published by Kotaku, they mentioned how the company only likes to hire from the fan base — in the past, going as far as attaching ELO ratings to their job postings.
While hiring like-minded people is not a problem in of itself, only looking for positive thoughts and opinions can lead to the echo chamber effect, and that can be troublesome.
I can’t believe it’s been so long since we last talked about a brand new adventure game from Wadjet Eye and Dave Gilbert. After falling in love with the Blackwell series, I, and the rest of the fans were sad that the series was all wrapped up. Since then, Dave has been hard at work on his next dream project with Unavowed, and for fans of strong writing and adventure design, it does not disappoint.