Failbetter Games’ founder Alexis Kennedy is no stranger to the power of storytelling when it comes to world building, and was the lead designer behind both Fallen London and Sunless Seas. Since leaving the studio to form Weather Machine, he has had a successful time on Kickstarter, Itch.io, and now Steam, with his latest work Cultist Simulator.
One part tabletop experience, and one part descent into madness; there isn’t anything quite like it, but this is not a game for everybody.
From our live show, Rob and I talked about a recent Gamasutra piece on leaving the Game Industry meant for the high turnover rate of the industry.
Going forward, I’ve decided to change how things are posted related to our live show on Sunday. If you want to see it uncut, then you have to either tune in around 3 pm est, or be a VIP backer on http://patreon.com/gwbycer. For everyone else, the show will be edited to feature our major design discussions. Starting with this one, where Rob and I talked about the Go series being cancelled.
Recettear was one of those games that just quietly appeared on PC to become a cult hit. The act of rogue-light dungeon crawling with selling the goods you pick up became a chocolate and peanut-butter kind of design. Since then, we have seen attempts made at tackling it, but no one has managed to hit that sweet spot.
Moonlighter is the latest game to step up to the plate and comes close, but doesn’t quite reach that excitement of capitalism and combat.