Building the Perfect Heist with Payday 2

This week on the Perceptive Podcast, I welcomed David Goldfarb: the game director on Payday 2 from Overkill Software. We talked about how Payday 2 came together — from, to the skill trees and weapon mods.

Payday 2

We discussed the fans’ reaction to stealth and a general idea of what’s coming in the future for Payday 2. I used all my tactics of persuasion to get David to spill the beans (spoiler alert: it didn’t work).