For this cast I spoke with the designer behind King of Dragon Pass and Six Ages David Dunham from A-Sharp. We talked about the company’s history with developing King of Dragon Pass, how the game became a cult hit, and the design of its emergent storytelling.

We then talked about Six Ages and taking the KODP formula and iterating on it.

  • You can find the game currently on IOS with plans for PC and Android releases down the line.

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“The Legacy of King of Dragon Pass and the Future of Six Ages”

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