For this week’s cast, I sat down with two members of the studio Spawn Point OSK who just released the early access title Gerty to talk about rogue-like design.
We started off with talking about Gerty. This cast was recorded a few months ago, and we talked about the creation and development of the game. For the back half of the cast, we talked more generally about rogue-like, and light design. What makes a good procedural design, and when is RNG too much a factor.