Hand of Fate is one of the most surprising games I’ve played in a while; combining three different genres of design and play into one unique title. While it doesn’t reach the depth of each individual genre, it’s definitely a case where the whole is greater than the sum of its parts.
Last week Blizzard released the long awaited patch for the PC version of Diablo 3, featuring across the board changes to the polarizing experience. Such as loot 2.0, which brings the PC version in line with the console versions, while others set the stage for the expansion due out in March.
Regardless of if you loved it or hate it, Diablo 3 feels like a brand new game and has swayed my opinion to pre-order the expansion.
Hinterland is one of those games that I keep harping on in blog posts, as it was the closest to being one of my favorite games of all time. Sadly, Hinterland came out at the wrong time both from the developer’s standpoint and the industry. Read more…