For this recorded talk, I sat down with returning guest and owner of Arcen Games Chris Park for an extended chat. We spoke about game design, his thoughts on what’s going on with the industry, and more. For the back half of the cast, we talked about AI War 2 and the challenge of doing a sequel to their hit game.
The conclusion to our super-sized cast with Arcen Games’ Chris Park. We focused on the kickstarter for AI Wars 2.
Digital distribution and crowd-funding have given developers more control over not only their funding but how long they can work on a game. It’s no longer about rushing to get a game to 1.0 and then washing your hands of it, but cultivating a game with continued content or in other words providing a service.
And while there are major advantages when done right, it can also raise some red flags.
For #6 this year, I’m breaking my own rules a bit as I’m not giving one specific game the award but an entire company. But considering the year they had, it’s easy to understand why.