Titan Quest was an underrated ARPG from developer Iron Lore which attempted to challenge Diablo 2 back in the day. But lack of sales and DRM issues caused the series and the company to go under. But members of the team got together and formed Crate Entertainment to create a spiritual successor to Titan Quest titled Grim Dawn.
After years of being worked on and funded via pre-orders, the game is now on Early Access and while it is coming along, there is still plenty of work left to do.
The rising power curve in any video game, be it ARPGS, strategy titles and so on is an important part of offering progression to the player and part of raising the power curve involves the use of pure upgrades to make the player feel powerful.
However continuing to balance your game with bigger and more powerful items can lead to balancing issues or the player feeling weak instead. This is where the concept of sidegrades come in and how they can provide more depth compared to a rising power curve.
Well ladies and gentlemen, the long path of Diablo 3′s restoration has finally reached a milestone. After all the patches, design team change, removal of the auction house, loot 2.0 and now the expansion pack. Reaper of Souls continues Blizzard’s tradition of adding both supplemental and new content to the experience and all in all it’s a great expansion, but the question remains: Is it worth the money?
If you’ve read or listened to any critical examination of ARPG design, you should have heard the term “loot table” thrown around. A loot table both determines the probability and attributes of an item and is an important concept both for regular ARPG game design and understanding how game mechanics and systems work.