batman

The stealth genre has grown in different directions from the early works of games like Metal Gear and Wolfenstein. Being able to move around undetected has been implemented by action games, horror games, and even strategy games. However, when it’s all said and done, there are two major philosophies when it comes to stealth, and what they mean for game design.

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This week’s Dissecting Design is a look at Batman Arkham Asylum, and how Rocksteady created one of the best licensed properties.

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