Broken Age, the return to the classic adventure genre from Doublefine is a big deal. Not only for the studio and writer/designer Tim Schafer but that this was the game that brought Kickstarter into the spotlight and radically changed game development since late 2012.
After delays and the game being split into two parts with backers getting both, the first half of the story is now out and time to judge. What we have is a bridge between the old and new style of adventure games, but the question remains: Will it please the fans and backers?
This week on the cast, Ken and I were joined by a friend of mine: Pete for one of the longer casts we’ve had in awhile.