For this cast, I spoke to game designer John Treviranus who worked on the game Duelyst as one of the main designers. For this massive cast, we spoke about about a variety of topics related to game design, how Duelyst was made, and more. For our major subject, we focused on CCG design and balance. What makes CCGs different from other genres and the challenges of building them.

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Gwent is an interesting case in seeing how far a design will go. Originally a minigame in the Witcher 3, the popularity of it gave CD Project Red the motivation to turn it into its own full-fledged F2P game. Having not set out to design a CCG from the start, it presents us with one that is very different from the big names.

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