For today’s post, I decided to do something a little different. I wanted to share my thoughts on trying to learn how to speed run Cuphead, and decided to make it a Medium post, as it doesn’t fit the categories here on Game-Wisdom. This shouldn’t happen too often, but let me know what you think.
It seems like every time a challenging game is released the argument over difficulty starts again. This time it was Cuphead, and developers arguing regarding whether high difficulty is a feature or limiting. Extreme difficulty by itself is never good, but difficulty does have an important purpose.
Cuphead, after years of development and additions from Studio MDHR is finally out. The game is billed as a challenging shoot-em-up with the look of a ’30s cartoon. While Cuphead may not wow as much in the gameplay department, the overall package is amazing.
This week’s Dissecting Design takes a look at Cuphead, as I prepare my review of the boss-rush focused game.