In horror design these days, the big push would have to be the inclusion of Co-op. Resident 5 and 6, Dead Space 3 and the latest Silent Hill game that was a top down dungeon crawler are leading the charge. I bet designers see themselves as being clever, except there is one little tiny problem with how co-op is currently used: It DOESN’T CREATE HORROR.
When we look at development studios, there are three categories that we can group them into: Indies, middle tier and AAA studios. Over the last decade, the move to digital has aided Indies and middle tier developers, while AAA has been feeling the burn.
With reports of losses and lower quality titles going around the larger development houses, we need to ask: What is going on with AAA development?